Ranks

Ranks are a crucial part of Reaper Simulator 2, they allow you to increase your coin revenue, the number of skulls you get each hit, your damage, and your health at the cost of resetting your current scythe.

The ranks and their multipliers currently in the game are as follow

Initate: x1 coins and skulls, x1 health and damage

Scout: x2 coins and skulls, x2 health and damage

Amateur: x4 coins and skulls, x3 health and damage

Pathfinder: x7 coins and skulls, x5 health and damage

Wanderer: x11 coins and skulls, x8 health and damage

Ironbane: x16 coins and skulls, x12 health and damage

Enforcer: x16 coins and skulls, x19 health and damage

Outlaw: x24 coins and skulls, x27 health and damage

Warden: x36 coins and skulls, x36 health and damage

Inquisitor: x55 coins and skulls, x60 health and damage

Guardian: x75 coins and skulls, x85 health and damage

Divine: x100 coins and skulls, x125 health and damage

Starcaller: x155 coins and skulls, x180 health and damage

Archon: x225 coins and skulls, x250 health and damage

Predator: x325 coins and skulls, x400 health and damage

Vanquisher: x425 coins and skulls, x 750 health and damage

not done yet, updates soon